C# ISTRUCTURALEQUATABLE KULLANıMı - GENEL BAKış

C# IStructuralEquatable Kullanımı - Genel Bakış

C# IStructuralEquatable Kullanımı - Genel Bakış

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If equality is hamiş needed for the derived class you dirilik skip IEquatable but you need to override the CanEqual to prevent it being equal with base classes (unless of course they should be considered equal).

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Are the bonuses for infernal war machine weapon stations static, or are they affected by their user?

LBushkinLBushkin 131k3333 gold badges217217 silver badges265265 bronze badges 11 8 Why can't you just specify an IEqualityComparer yourself that does this? What does the IStructuralEquatable interface add to this?

Bildiğiniz gibi new operatörü classlarda kullanıldığı vakit ilişkin classtan bir nesne dilek edilmekte ve üretilen nesne belleğin Heap kısmında korunum edilmektedir.

comparer IEqualityComparer An object that determines whether the current instance and other are equal.

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We güç also make our own container play well with these other containers by implementing these interfaces.

Ray BooysenRay Booysen 29.6k1414 gold badges8686 silver badges111111 bronze badges 6 so when you are dealing with objects, is == assumed to only mean the exact same memory address (same instance)

I had the same question. When I ran LBushkin's example I was surprised to see that I got a different answer! Even though that answer katışıksız 8 C# IStructuralEquatable Nasıl kullanılır upvotes, it is wrong. After a lot of 'reflector'ing, here is my take on things.

Each of your objects should use a hashcode based on the contents of the object. If you have a value type containing 3 ints, use those when computing the hash code. Like this, all objects with identical content will have the same hash code, independent of app domain and other circumstances.

Defines methods to support the comparison of objects for structural equality. Structural equality means that two objects are equal because they have equal values.

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Specifically, I do not know the exact type of the object. The only assumption I make is that it inherit from IStructuralEquatable.

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